AI Insights · Timothy · October 2021
Top 5 iOS Boxing Games in Bulgaria Q3 2021
In Q3 2021, the top 5 boxing games on iOS in Bulgaria showed varying trends in downloads, revenue, and active users. Sensor Tower provides detailed insights into their performance.
During the third quarter of 2021, the top 5 boxing games on iOS in Bulgaria exhibited diverse performance trends. Here's an overview of their weekly downloads, revenue, and active users, based on data from Sensor Tower.
Real Boxing 2 saw a significant jump in weekly revenue, peaking at around $91 in late August. Downloads fluctuated, with a high of 367 in mid-July and a low of 13 at the end of September. Active users also showed a dynamic trend, peaking at 508 in mid-July and then gradually declining to 176 by the end of September.
Boxing Star: Real Boxing Fight maintained a steady revenue stream, with a peak of $28 in late August. Downloads were relatively low, reaching a maximum of 18 in early July. Active users peaked at 52 in early July and experienced a significant drop to 12 by the end of September.
Slap Kings experienced a steady increase in weekly revenue, culminating at $43 in mid-September. Downloads peaked at 97 in mid-July but saw a sharp decline to 11 by the end of September. Active users followed a similar trend, peaking at 311 in mid-July and dropping to 30 by the end of September.
EA SPORTS™ UFC® showed consistent revenue, with a peak of $29 in early July. Downloads were robust, reaching 134 in mid-July and maintaining a steady average throughout the quarter. Active users peaked at 282 in mid-July and remained relatively stable, ending the quarter with 225.
Real Boxing: KO Fight Club had modest revenue, peaking at $25 in mid-September. Downloads were minimal, with a high of 21 in early August. Active users were consistently low, peaking at 10 in late August.
For more detailed insights and trends, visit Sensor Tower.